Saturday, March 3, 2007

Jeepney Gundam




Created and owned by:SNT1
Pilot: Alvin Cruz
Model number:
GF3-00XNPH
Code name: Jeepney Gundam
Unit type: mobile fighter
Nationality: Neo Philippines
First deployment: FC 16
Accommodation: pilot only, in 360 degree cockpit using Mobile Trace System
Dimensions: head height: 16.5 meters
Weight: empty 8.5 metric tons; max gross 12.7 metric tons
Construction: gundarium alloy
Powerplant: ultracompact fusion reactor
Fixed armaments: Eskrima mace (with beam emitters) x2, head vulcans
Optional hand armaments: beam flail, hand carried in use; pistol, hand carried in use
Ultimate attacks: 3-Shadow Slash, Wild Flails

Gundam Fight ability points:
Power: normal mode 10.5, attack mode 10.5
Speed: normal mode 14.5, attack mode 21.5 (+7)
Offense: normal mode 12.5, attack mode 12.5
Defense: normal mode 15.5, attack mode 10.5 (-5)
Search: normal mode 13.0, attack mode 18.0 (+5)
Adaptability: normal mode 12.0, attack mode 12.0

History: (short, bleh) This is the first mobile fighter to be used by Neo Philippines to be entered into a Gundam Fight. Partially designed by Al himself, it caters to the best of the short range pilots. Bright neon stripes are embedded into the mobile fighter, and resembles a Filipino jeepney, a national icon from history. The Jeepney Gundam is primarily a defensive mobile fighter, and with Al at the helm he can parry a multitude of things, even gun or rifle shots, by using an Eskrima mace. The Jeepney Gundam is best at dodging laterally at the opponent's lunges, often leaving a shadow in its wake when used in attack mode. Also, for some reason Al loses his maces in battle, he can uses the beam flail, a nunchaku with beam blades at the tip. Lastly, the Jeepney Gundam has an optional pistol, with 20 rounds and can bore holes through Gundarium. It is largely unused by Al, and it is only pretty much used during exhibition shots. This option is still there, just in case...

Ultimate Attacks:
3-Shadow Slash - available in attack mode, the Jeepney Gundam charges at the opponent at a blinding velocity, maces in reverse grip, and at the very last moment, 3 "shadows" will split from the main mobile fighter. 3 shadows, along with the Jeepney Gundam itself, will surround the target in 4 different directions. The speed will be so fast that only the most skilled fighters can see the real Gundam. The actual Gundam will swipe the enemy in a very shattering manner, and the mace can decapitate the target. Al can use either the right or left hand eskrima, and one might get a hint on where he would strike based on his stances.

Wild Flails: Available in both modes, but better used in normal mode. Must have beam flails equipped. Basically, Al swings the beam flail very fast, so fast that the beams almost become a barrier to the Gundam, turning it into a real defensive fighter. It can only last for a few seconds. A second stage is available, and can be used offensively as well, when the beams start to fly out in the enemy's direction. Unlike the defensive version, the Jeepney Gundam is completely open from the rear defensively. Medium damage, but it is the Jeepney's best long range attack.

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